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BBCNEWS Click June 4, 2024 11:52:00

Analysis, for influencers flogging stuff, or dare i say it, for the ever threatened metaverse. lumirithmic s setup here consists of a series of ipads, iphones and stands, so the cost of creating this is the price of those items. you could also use android devices. once the images are all taken at the same time, they re stitched together to create a high resolution picture. in a couple of seconds, i m scanned down to a tenth of a millimetre s detail. an imperial college spinout, experience and tech are brought together to initially perfect stills from all angles, recreating any lighting before moving on to producing video. i ve been doing research on facial appearance capture for over 15 years in academia, first at the university of southern california, where i worked on hollywood scale scanning of actors faces for movies such as avatar. most scanning techniques only captures geometry and not the appearance. here, because we focus ....

Wouldn T , Flogging Stuff , Millimetre S Detail , Imperial College Spinout , Scanning Techniques , Won Hollywood , Movies Such As Avatar , University Of Southern California ,

BBCNEWS Click June 4, 2024 11:55:00

But the quality is still preserved and the fine skin details and also the geometry. the resolution is clearly good enough for most consumer applications. i don t think i d want it to be any better. but. definitely further work required in terms of work to be done in terms of cutting out smooth silhouettes. and what is most challenging there is not the body or the face but the human hair. the hair silhouettes are very fuzzy and not discrete, and so this is where better algorithms will have to be created. even hollywood has the same issue, but it does have people for that. the scanning process usually does a pretty similar job that we are doing. the hair will then be modelled back to most of the hollywood rendering systems using artistic modelling processes for hair. so hair is its own research problem in some sense. so these avatars may not be perfect yet, but they do seem to be heading in ....

Consumer Applications , Human Hair , Hair Silhouettes , Smooth Silhouettes , Scanning Process , Research Problem , Modelling Processes , Hollywood Rendering Systems ,

BBCNEWS Click - Short Edition June 4, 2024 18:54:00

Has a resolution of about 4k and, as you can see, the quality is still preserved and the fine skin details and also the geometry. the resolution is clearly good enough for most consumer applications. i don t think i d want it to be any better, but. definitely further work required to be done in terms of cutting out smooth silhouettes. and what s the most challenging there is not the body or the face, but the human hair. the hair silhouettes are very fuzzy and they re not discrete, and so this is where better algorithms will have to be created. even hollywood has the same issue, but it does have people for that. the scanning process usually does a pretty similar job that we are doing. the hair would then be modelled back in most of the hollywood rendering systems using artistic modelling processes for hair. so hair is its own research problem in some sense! ....

Consumer Applications , Smooth Silhouettes , Hair Silhouettes , Human Hair , Scanning Process , Modelling Processes , Research Problem , Hollywood Rendering Systems ,

BBCNEWS Click - Short Edition June 4, 2024 18:52:00

Most scanning techniques only captures geometry and not the appearance. and here, because we focus on high quality appearance capture, the resolution comes from the reproduction of that appearance in a realistic manner in a sd rendering. here, we ve got the 2d renders. this one looks a bit like those images where you see the sun damage to your skin. what we re doing here is actually with controlled lighting conditions analysing your skin s reflectants and breaking it up into a constituent colour texture map, a shine map, a shape map, which captures all of your fine skin pores and wrinkle detail and then combining all of that. wrinkles how dare you! i know! laughs you re a very brave man. ..and combining all of that with computer graphics rendering, i can now animate the light whichever way i like, and the skin will react. and in case you wondered, those weird rectangles in my eyes are the reflection of the ipad. ....

Scanning Techniques , Sd Rendering , Texture Map , Lighting Conditions , The Sun , Shape Map , Shine Map , Skin Pores , In My Eyes , Computer Graphics Rendering ,

BBCNEWS Click - Short Edition June 4, 2024 02:39:00

Lumirithmic s setup here just consists of a series of ipads, iphones and stands, so the cost of creating this is just the price of those items. you can also use android devices. once the images are all taken at the same time, they re stitched together to create a high resolution picture. in a couple of seconds, i am scanned down to a tenth of a millimetre s detail. an imperial college spinout, experience and tech are brought together to initially perfect stills from all angles recreating any lighting before moving on to producing video. i ve been doing research on facial appearance capture for over 15 years in academia, first at the university of southern california, where i worked on hollywood scale scanning of actors faces for movies such as avatar. most scanning techniques only captures geometry and not the appearance. and here, because we focus on high quality appearance capture, the resolution ....

Imperial College Spinout , Millimetre S Detail , On Hollywood Scale Scanning , University Of Southern California , Scanning Techniques , Movies Such As Avatar ,