Open Roads interview: How Full Throttle influenced Fullbright's latest
Fullbright is recognized for putting out some of the most memorable narrative-based games of the past decade. They started out life working on BioShock 2's Minerva's Den DLC and have since garnered acclaim from fans and critics alike for their work on Gone Home and Tacoma. Now they're moving forward with one of their most fascinating projects to date, taking a road trip with Annapurna Interactive for Open Roads. To learn more about Open Roads, Shacknews reconnected with Fullbright's Steve Gaynor for the first time since 2017. We talked about the concept behind Open Roads, the core plot, the i...