Returnal doesn't need a save system, it needs you to embrace mortality
24 May 2021 This PS5 exclusive may draw from the legacy of roguelikes, but it needn't be beholden to the genre's idiosyncrasies (Image credit: Sony) The more things stay the same, the more they change. I remember my early runs in the repeating loop of Returnal, just trying to survive, maybe long enough to complete the next objective. If I had to stop in the middle of a promising attempt, I'd put the PS5 in rest mode, returning later to rekindle that precious life, until the monsters of the planet Atropos overwhelmed me. Now Atropos is like a second home. With the game's story finished, I rumm...