Teching Up Part 3 news - Rise of the Reds mod for C&C: Generals Zero Hour
More tech-structures for you to use, capture and deny.
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More tech-structures for you to use, capture and deny.
The highly ambitious Quake II sound mod finally returns to propel the atmosphere and gameplay experience of this legendary shooter to the ultimate level.
Finnaly we release our game in computer format and paper format. On our page you can find link to these material and play the game. Also we share a paper game in form of PDF files, if you wanna to print the game and make workshop on Smart City topic.
2nd article about our in development game, where we will be going over some mechanic prototypes our programmer has been working on!
We've got more balance thoughts, more match recaps, and more Zerg tutorial progress to chronicle in this week's devlog!