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BBCNEWS Click June 4, 2024 01:51:00

Things that will help her in her everyday life. when i tried a vr headset on the first time about six years ago, i thought, i wonder if autistic people could benefit from vr. the main object of the game is to make the world s greatest sandwich. as you do. but after the sandwich creating experiment goes wrong, you have to spend the game chasing around after these little guys. so what kind of things do you have to bear in mind when you are designing something like this? so if there was a particular mechanic that we thought might be problematic, maybe a barrier to play for some autistic people, or in general, we wouldn t include it, avoiding stressful game mechanics. so time limits are not in the game. but also allowing really in depth customisations. if there is a particular sound in the game that someone finds quite triggering, you canjust go and turn that sound off. so i am able to give it a go? yeah, absolutely. i wasn t really sure what to expect, but it does a greatjob of leaning in ....

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BBCNEWS Click June 4, 2024 01:53:00

Every autistic person? really we re looking at targeting the middle of the autistic spectrum. people at the very high end will be gamers themselves perhaps already anyway, and maybe won t benefit from some of the things that are included in our game. whether it is possible to create one game that fits all autistic people, of course that is impossible. at best what we could hope to do is create something that is as broadly inclusive as possible. there is an opportunity to be able to reach people who may not otherwise be interacting with the same kinds of games. that was amazing! - i like the manoeuvrability. like how your guy will do . what you would usually do. cross the street. changingday isn t the only startup innovating in this area. us based company florio makes educational vr experiences that aim to help autistic children cope better in the real world. but they aren t games. autistic people don t need to be changed. what they do need is a game that is designed specifically for th ....

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BBCNEWS Click June 4, 2024 01:50:00

And there are some aspects of gaming that don t make sense to her. the hardest bit for me is if something isn t obvious or is a little more challenging, it is really frustrating. experts say many autistic people often find these kinds of difficulties in gaming. education systems and entertainment devices are created by neurotypical people for neurotypical people. and what means is it doesn t necessarily reflect on the differences in the ways that people process information, but also the things that might be overwhelming from either a sensory perspective or a cognitive processing perspective. this is going to be fun. today thomas and sarah are trying a new game. catch it! i good start! blink and the vacuum of space has been developed by changingday, a startup based in glasgow. it is one of very few companies making games designed specifically for autistic people. i have a 26 year old daughter who is autistic and we have spent many years trying to find ....

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BBCNEWS Click June 4, 2024 03:50:00

From the back of the head. wow, and second thing you need to know is the company is called furhat robotics. why? because it has no hair, so it needs a hat, just like that. of course, we all react in our own unique ways to different things. and people on the autistic spectrum can find some situations, and indeed many mainstream videogames, overwhelming. but one start up based over in glasgow has designed a vr game specifically for autistic people. and paul carterjoined some play testers to give it a go. thomas is autistic. and he loves gaming. that is so cool! his mum sarah is autistic too, and there are some aspects of gaming that don t make sense to her. the hardest bit for me is if something isn t obvious or is a little more challenging, it is really frustrating. experts say many autistic people often find these kinds of difficulties in gaming. ....

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BBCNEWS Click June 4, 2024 03:52:00

Is to make the world s greatest sandwich. as you do. but after the sandwich creating experiment goes wrong, you have to spend the game chasing around after these little guys. so what kind of things do you have to bear in mind when you are designing something like this? so if there was a particular mechanic that we thought might be problematic, maybe a barrier to play for some autistic people, or in general, we wouldn t include it, avoiding stressful game mechanics. so time limits are not in the game. but also allowing really in depth customisations. if there is a particular sound in the game that someone finds quite triggering, you canjust go and turn that sound off. so i am able to give it a go? yeah, absolutely. i wasn t really sure what to expect, but it does a greatjob of leaning into what vr is all about and putting you into a totally different environment. oh, cool! this is one of the kind of design features in our game, from an accessibility perspective. when it gets a board up ....

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