Mass Effect Legendary Edition will alter camera angles for butt shots
Mass Effect Legendary Edition project director Mac Walters said BioWare reconsidered how they portrayed characters like Miranda in the remaster. “[Character and environment director] Kevin [Meek] actually called out some camera cuts that were just… why was that focusing on Miranda’s butt?” Walters said. “So in some cases we said, ‘Okay, we can make a change there.’” Walters indicated that there weren’t changes to specific character models, but instead updates to where cameras were angled. Perhaps the most well-known instance of Mass Effect’s questionable camera angles is ...