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The Sega Master System: Third Mark's the Charm - Vimarsana News

The Sega Master System: Third Mark's the Charm

Oops, I did it again; a section that was supposed to be a smaller part of an upcoming blog post came into being as its own giant post. Here, we’re talking ab...

Alf 2: Collision Detection is Hard, Blog Posts are Harder - Vimarsana News

Alf 2: Collision Detection is Hard, Blog Posts are Harder

Remember Alf? He’s back, much sooner than I expected. In fact, I wasn’t expecting to cover this topic again. But the post on Alf has proven to be one of the ...

What Are You Playing This Weekend? - Issue 389 - Vimarsana News

What Are You Playing This Weekend? - Issue 389

Premier edition - Well, there wasn't long between the Olympics and the Premier League returning, was there? With the footb...

Picross S Genesis & Master System Edition Review - Review - Vimarsana News

Picross S Genesis & Master System Edition Review - Review

A loving tribute to pixel-focused Sega consoles in a dependable puzzle format. After a few months, developer Jupiter has returned to the eShop to release another PIcross game. If you’re familiar with the picture puzzle nonograms, it’s likely you know your way around the numerous Picross S games on the Nintendo Switch. When I last reviewed one of those games, I commented that it felt like Jupiter was just spinning their wheels with these releases. The puzzles are good, but nothing was really changing in each iteration. That remains the case with their latest release, Picross S Genesis and ...

Adaptation and Re-adaptation: The story of Pitfall II - Vimarsana News

Adaptation and Re-adaptation: The story of Pitfall II

All PostsGames @ itch.io Jul 8, 2021 The video game console originated as a way to bring arcade experiences (specifically, Pong) into the home. But the home game took on a life of its own; playing a game in your house that you can play indefinitely is very different than a game that needs to constantly shuffle through new players to get the quarters of each. One early game that understood that difference was 1984’s Pitfall II. Let’s put on our amateur video game analyst hats and take a look into gaming history. Pitfall! Made by David Crane in 1982, Pitfall! is arguably the firs...