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Online Skill Gaming: Boon; Not Bane | Mangaluru News

Online Skill Gaming: Boon; Not Bane | Mangaluru News
indiatimes.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from indiatimes.com Daily Mail and Mail on Sunday newspapers.

India , Roland-landers , Vijay-karnataka , Narayanan-krishnaswamy , Samay-raina-indian , Google , Times-group , Agarkar-centre-of-excellence , India-gaming-federation , All-india-gaming-federation , Fatema-agarkar , Agarkar-centre

Online Skill Gaming: Boon; Not Bane | Hubballi News


Online skill gaming has undergone a sea change in the past and it continues to make rapid progress with internet penetration in the remotest of locations. A KPMG – Google study conducted in May 2017 predicted that by the year 2021, the gamer base in India will more than double to reach 310 million. But a zillion misconceptions continue to make people indecisive whether online skill gaming is a boon or a bane.
Most people believe that online skill games have ill effects on children and are a waste of time. On the contrary, these games help in children’s development if they limit playing them for just a few minutes (10 minutes for kids aged 3 and 30 minutes for 6-year-olds) every day, according to research. Designed for fun and to give an exciting experience, online skill games have become more than just a leisure activity. They test your skills and require quick decision-making. Kids often get a sense of achievement after a win and that helps them gain self-confidence. ....

India , Roland-landers , Vijay-karnataka , Narayanan-krishnaswamy , Samay-raina-indian , Google , Times-group , Agarkar-centre-of-excellence , India-gaming-federation , All-india-gaming-federation , Fatema-agarkar , Agarkar-centre

Online Skill Gaming: Boon; Not Bane | Mysuru News

Online Skill Gaming: Boon; Not Bane | Mysuru News
indiatimes.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from indiatimes.com Daily Mail and Mail on Sunday newspapers.

India , Roland-landers , Vijay-karnataka , Narayanan-krishnaswamy , Samay-raina-indian , Google , Times-group , Agarkar-centre-of-excellence , India-gaming-federation , All-india-gaming-federation , Fatema-agarkar , Agarkar-centre

Online Skill Gaming: Boon; Not Bane - Times of India


Online Skill Gaming: Boon; Not Bane
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Online Skill Gaming: Boon; Not Bane
Mediawire / Updated: Mar 9, 2021, 14:30 IST
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Online skill gaming has undergone a sea change in the past and it continues to make rapid progress with internet penetration in the remotest of locations. A KPMG – Google study conducted in May 2017 predicted that by the year 2021, the gamer base in India will more than double to reach 310 million. But a zillion misconceptions continue to make people indecisive whether online skill gaming is a boon or a bane.
Most people believe that online skill games have ill effects on children and are a waste of time. On the contrary, these games help in children’s development if they limit playing them for just a few minutes (10 minutes for kids aged 3 and 30 minutes for 6-year-olds) every day, according to research. Designed for fun and to give an exciting experience, online skill games have become more tha ....

India , Roland-landers , Vijay-karnataka , Narayanan-krishnaswamy , Samay-raina-indian , Google , Times-group , Agarkar-centre-of-excellence , India-gaming-federation , All-india-gaming-federation , Fatema-agarkar , Agarkar-centre