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For instance, is we up the resolution in the camera to say like 12k, and it can be much further away and higher up but still maintain that pixel density of the person. the system isn't live, videos need to be filmed and then processed first so it is ready for 3d garments a few hours later, but the workflow is getting faster. there is a huge amount of money being generated now through virtual garments that don't exist in the real world, but what has the reaction been to that from some of the old school fashion brands that would probably prefer everyone just wearing real clothes and they go and ...
So, for instance, if i bend my elbow like this, you can't bend it past a certain point of extension. rules like that are written into the system. we can work out where your feet are when you're moving around the volume. what that allows us to do is basically create a map of the volume and be within it. there are six cameras in this setup, and that's enough to track about five people in this space, although they may bump into each other a bit. but it can be scaled to whatever size you want and you can choose the resolution. so, for example, if you were to use a football pitch, it could track ab...
But it can be scaled to whatever size you want, and you can choose the resolution. so, for example, if you were to use a football pitch, it could track about 22 people. the reason we can scale that up to a football—sized pitch, for instance, is we up the resolution in the camera to say like 12k, and they can be much further away and higher up but still maintain that pixel density of the person. the system isn't live. videos need to be filmed and then processed first so it is ready for 3d garments a few hours later, but the workflow is getting faster. there is a huge amount of money being gen...
What we've built on top of the ai are a number of processing engines on top. we have biomechanical rules written into them so there so there are kinematic models, holonomic constraints which are what the human body can do, in terms of how the joints can move. so, for instance, if i bend my elbow like this, you can't bend it past a certain point of extension. rules like that are written into the system. we can work out where your feet are, and when you are moving around the volume, what that allows us to do is basically create a map of the volume and you within it. there are six cameras in this...