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Who doesn t only exist in the physical realm. and by using these kinds of technologies, like motion capture, marker lists, we can kind of curate immaterial layers that we can use in the digital realm. the avatars look amazing. costas thinks that the tech being developed now will be important for the future. there will come a point where we re going to be able to consume digitalfashion more realistically and in everyday life, and i think that these kinds of technologies allow us to kind of get there quicker. kate moss, eat your heart out. you re a natural! lara laughs and now from clothes that you can t actually wear, to make up that you can t really see. here s nick kwek. i m really fascinated by all of those worlds that exist beyond our eyes, ears, nose and mouth and what we can sense as a person. nick kwek: renowned for creating chameleon like clothing that changes colour depending on the wearer s environment, lauren bowker and her team ....
For instance, is we up the resolution in the camera to say like 12k, and it can be much further away and higher up but still maintain that pixel density of the person. the system isn t live, videos need to be filmed and then processed first so it is ready for 3d garments a few hours later, but the workflow is getting faster. there is a huge amount of money being generated now through virtual garments that don t exist in the real world, but what has the reaction been to that from some of the old school fashion brands that would probably prefer everyone just wearing real clothes and they go and look at them on a real catwalk? i think that fashion brands are starting to understand that they are addressing a consumer that doesn t only exist in the physical realm, and by using these kinds of technology like motion capture, we can kind of curate material layers that we can use in the digital realm. the avatars look amazing. costas thinks that the tech being developed now will be important to ....
Calibrate the system. and we are good to do some motion capture. flex those hips, swing the arms, give me a pose. stop. pose for the camera. love it. turn around, let s do the same. amazing. strike another pose. i don t usually get camera shy but suddenly i don t know how to walk. there is definitely not a job for me in modelling. this technology in particular keeps the model is relevant. you need to capture that human data, you need to capture that natural movement, their nuances, their body language, their posture, their gesticulation, the personal space, it gives you a sense of that person in that space. so, even in the avatar doesn t look like you, people can still look at it and be, like, that is your walk, that is the way you stand, i know that is you. it draws you in, it keeps you immersed in the experience and makes it more believable and enjoyable, as a consumer. what we ve built on top of the ai are a number ....
There s a huge amount of money being generated now through virtual garments that don t exist in the real world. but what s the reaction been to that from some of the old school fashion brands that would probably prefer everyone just wearing real clothes and they go and look at them on a real catwalk? i think that fashion brands are starting to understand that they are dressing a consumer who doesn t only exist in the physical realm. and by using these kinds of technologies, like motion capture, marker lists, we can kind of curate immaterial layers that we can use in the digital realm. the avatars look amazing. costas thinks that the tech being developed now will be important for the future. there will come a point where we re going to be able to consume digital fashion more realistically and in everyday life, and i think that these kinds of technologies allow us to kind of get there quicker. kate moss, eat your heart out. you re a natural! lara laughs and now from clothes that you can ....
The system isn t live, videos need to be filmed and then processed first so it is ready for 3d garments a few hours later, but the workflow is getting faster. there is a huge amount of money being generated now through virtual garments that don t exist in the real world, but what has the reaction being to that from some of the old school fashion brands that would probably prefer everyone just wearing real clothes and they go and look at them on a real catwalk? i think that fashion brands are starting to understand that they are addressing a consumer that doesn t only exist in the physical realm, and by using these kinds of technology like motion capture, we can kind of curate material layers that we can use in the digital realm. the avatars look amazing. costas thinks that the tech being developed now will be important to the future. there will come a point where we will be able to consume digital fashion more life, and i think that these kinds of technologies allow us to kind of get t ....