Announcing Masonry 0.1, and my vision for Rust UI · PoignardAzur
When I see the landscape of native GUI in 2022, I feel like something is missing.
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When I see the landscape of native GUI in 2022, I feel like something is missing.
This post describes the inner workings of LatencyFleX, which is a set of libraries that achieves latency reduction for video games, made as a vendor-agnostic alternative to Nvidia Reflex. A technology called Nvidia Reflex was released in 2020. It drastically improved system latency, by adjusting the pacing of the game’s main thread so that it kept queued GPU work to a minimal amount. If you are not familiar with the tech, I recommend watching this video from Battle(non)sense.
Raph Levien, 2020-12-10 I’ve done several blog posts about piet-gpu already, and more generally GPU compute, but this document is a little different in scope. Rather than showing off a prototype and presenting a research result, it will set forth a bold and ambitious plan for where this might go. I find this vision compelling, and it’s motivated me to spend a lot of energy mastering some difficult material. The grand vision is much more than one person can do, so I’ll do some of it myself and maybe inspire collaboration for the rest of it.