Game Engines as an Art Form
It’s been more than eight years now since June 2013, when I made my first commit on Ebiten, a 2D game engine (or game library, if you prefer) that I’m still developing in my spare time to this day…
Source: medium.com
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It’s been more than eight years now since June 2013, when I made my first commit on Ebiten, a 2D game engine (or game library, if you prefer) that I’m still developing in my spare time to this day…