that digital object and instead of having a person next to me, having a walking one on one, i can have the avatar version of that person one on one next to me. so it changes completely the the, you know, call it the screen fatigue we re feeling today. the next piece of the metaverse puzzle isn t just about seeing these virtual worlds, but feeling them as well. work on haptics or forced feedback the ability to touch and feel while inside a virtual space has been going on for years now. the artist formerly known as facebook, meta, has revealed that it s been working on a glove that will let the user feel sensations, like holding an object. the glove has a number of sensors that measure the wearer s movements and air pockets across the glove s surface inflate to create sensation. these gloves aren t quite ready for prime time yet, but they re an indicator of the kind of research that s going on behind the scenes. the big question, though, is will people embrace this new vision for
of lockdowns and meetings with friends, family and colleagues via video call, is now the right time for an idea like this one? there s quite a few people that have got fatigued by having to have video chat meetings and things of that nature, and they realise they now crave human contact. human communication is about 5% speech, it s 95% everything else. i ve been in my in my, you know, living room with the entire team around the table, right? making eye contact, where all the gestures are coming into the right place. and i can touch that digital object and instead of having a person next to me, having a walking one on one, i can have the avatar version of that person one on one next to me. so it changes completely the call it the screen fatigue we re feeling today. the next piece of the metaverse puzzle isn t just about seeing these virtual worlds, but feeling them as well. work on haptics or forced feedback the ability to touch and feel
i ve been in my in my, you know, living room with the entire team around the table, right? making eye contact, where all the gestures are coming into the right place. and i can touch that digital object and instead of having a person next to me, having a walking one on one, i can have the avatar version of that person one on one next to me. so it changes completely the the, you know, call it the screen fatigue we re feeling today. the next piece of the metaverse puzzle isn t just about seeing these virtual worlds, but feeling them as well. work on haptics or forced feedback the ability to touch and feel while inside a virtual space has been going on for years now. the artist formerly known as facebook, meta, has revealed that it s been working on a glove that will let the user feel sensations, like holding an object. the glove has a number of sensors that measure the wearer s movements and air pockets across the glove s surface inflate to create sensation. these gloves aren t
i ve been in my in my, you know, living room with the entire team around the table, right? making eye contact, where all the gestures are coming into the right place. and i can touch that digital object and instead of having a person next to me, having a walking one on one, i can have the avatar version of that person one on one next to me. so it changes completely the the, you know, call it the screen fatigue we re feeling today. the next piece of the metaverse puzzle isn t just about seeing these virtual worlds, but feeling them as well. work on haptics or forced feedback the ability to touch and feel while inside a virtual space has been going on for years now. the artist formerly known as facebook, meta, has revealed that it s been working on a glove that will let the user feel sensations, like holding an object. the glove has a number of sensors that measure the wearer s movements and air pockets across the glove s surface inflate to create sensation. these gloves aren t
with the entire team around the table, right? making eye contact, where all the gestures coming into the right place. and i can touch that digital object and instead of having a person next to me, having a walking one on one, i can have the avatar version of that person one on one next to me. so it changes completely the the you know, call it the screen fatigue we re feeling today. the next piece of the metaverse puzzle isn t just about seeing these virtual worlds, but feeling them as well. work on haptics or forced feedback the ability to touch and feel while inside a virtual space has been going on for years now. the artist formerly known as facebook, meta, has revealed that it s been working on a glove that will let the user feel sensations, like holding an object. the glove has a number of sensors that measure the wearer s movements and air pockets across the glove s surface inflate to create sensation. these gloves aren t quite ready for prime time yet,