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Using Unity s New 2D Animation Package for Traditional Sprite Animation by Kyle Kukshtel on 02/24/21 10:15:00 am
The following blog post, unless otherwise noted, was written by a member of Gamasutras community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
Introduction The Unity package ecosystem can be a bit of a mess to navigate, so I wanted to highlight a package I dove into recently that I was surprised more people weren t talking about the new 2D Animation package. The components and ideas introduced in the package significantly change the 2D animation workflow in a way that makes working with 2D in Unity a lot more reasonable, and in some ways, I believe, fundamentally change how to do 2D in Unity for the better. ....