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Does NetherRealm Studios' reasoning for changing Mortal Kombat costumes hold up? True Under Dawg has his doubts - Vimarsana News

Does NetherRealm Studios' reasoning for changing Mortal Kombat costumes hold up? True Under Dawg has his doubts

Does NetherRealm Studios' reasoning for changing Mortal Kombat costumes hold up? True Under Dawg has his doubts Posted by John 'Velociraptor' Guerrero • July 22, 2021 at 2 p.m. PDT • Comments: 53 Mortal Kombat, a franchise that's been aimed at mature audiences since day one, has consistently and conclusively earned 17+ ratings for its trademark propensity for copious amounts of blood and gore. While development studio NetherRealm Studios has only pushed the violence envelope with 2019's Mortal Kombat 11, they have conspicuously toned their approach down in one other arena: fem...

Mortal Kombat: The origin of Noob Saibot - Vimarsana News

Mortal Kombat: The origin of Noob Saibot

Ed Boon liked to keep secrets. During the development of the original Mortal Kombat, he quietly sneaked in a hidden character named Reptile — a green-colored palette swap of Scorpion — without telling anyone. “It was sort of an experiment to see how long it would naturally be discovered,” Boon told me about his hidden character, who required special circumstances to summon in the game. Boon programmed the early Mortal Kombat games by himself, so he had carte blanche to include anything he wanted. This was the man who created the series’ first Fatality as a hidden finishing move. (...