It Takes Two to Appreciate Game Literacy and Its Evolving Language
It Takes Two to Appreciate Game Literacy and Its Evolving Language Video game literacy isn’t a novel idea: You can’t hand a controller to someone who has never played a video game and expect them to keep up. It’s also understood that there are certain, more specific conventions: Jumping is pretty uniformly mapped to the same button across games, things that glow can probably be interacted with, and so on. We take these things for granted, but we know they are there. What’s perhaps less widely observed is just how much the language of games has evolved over the years and how closely so...