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Other investors included BoxGroup, Everblue Management, GFR Fund, Sweet Capital, and Oliver Miao, CEO of Pixelberry Studios. The investment will go towards the development of more mobile games, as well as growing the team, which is fully remote. Pocket Worlds currently only has one game in its portfolio, avatar-based social network Highrise, which boasts seven million users. The developer s ambition is to build games that are social by design and last for decades. Anton Bernstein, co-founder and CEO of Pocket Worlds, commented: We ve experienced 6X growth in this past year where people are craving connection more than ever. This investment will enable us to bring a broader variety of social-first games to the market and develop our globally distributed team significantly. ....
Pocket Worlds raises $7 million to double down on social mobile games Pocket Worlds emerged into social mobile games with Highrise in 2015, and the company is looking to expand in that space with the help of some additional funding from the likes of Bitkraft Ventures. Thye company has now has raised $7 million to both accelerate development of more social mobile games and scale up its entirely remote development team to support that planned growth. As it stands, Pocket Worlds currently oversees just Highrise, but says in a press release that the social sandbox MMO currently boasts over 7 million users. Following on the recent growth of that game, CEO Anton Bernstein says that Pocket Worlds is keen to create social games that reach a wider market as well. ....