Tripwire Interactive, who most recently garnered acclaim for the ShARkPG
Maneater, is instituting a new customizable “Next Gen Work Model” designed to foster creativity, work/life balance, and flexibility for all employees, both existing and new.
After the pandemic forced studios to work from home, many have wondered what coming out on the other side of this worldwide event will look like. In addition, conversations around crunch, work/life balance, and creative cultures in game development studios have reached a critical mass. Tripwire’s Next Gen Work Model is named as such because it is designed to move game development into the future, offering its employees the ability to customize their own plans for both in-office and at-home work. Employees can choose any variation of a hybrid schedule, fully remote, or fully in the office, in order to best fit their own lives and creative needs.