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For years, attempts in game solving have been limited to two-player games (i.e., board games such as checkers, chess-like games, and much more), where the game result can be efficiently and precisely predicted using artificial intelligence (AI) search techniques and a large number of gameplay statistics.

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Japan ,Hiroyuki Iida ,Chang Liu ,Japan Advanced Institute Of Science ,Amajor Role ,Puzzle Solving ,Japan Advanced Institute ,Study Lead Author ,

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