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April 19, 2021
Expanded narrative content featuring new memories, dialogue and voice-over, three additional story endings, and a new epilogue giving greater insight to key characters and choices. Improved performance and experience, including better load times and frame rate, revamped animations and UI, and further optimizations for lower-end PCs. Bonus gameplay features, including a new difficulty setting for those purely interested in experiencing the game’s story, plus new menu tips, clues, and remapp...
April 19, 2021
[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.] Seattle, WA – April 19, 2021 Rainway has partnered with Microsoft to provide its Software Development Kit (SDK) to enhance and streamline Xbox Cloud Gaming technology. Rainway’s browser solution integrates seamlessly into the Xbox Cloud Gaming streaming stack, making it possible to bring Xbox content to gamers through a multitude o...
April 19, 2021
[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.] FOR IMMEDIATE RELEASE Darwin, April 20 2021 - SPEE3D releases SPEE3DCraft; a novel free-to-download additive manufacturing (AM) simulator where individuals can explore genuine metal 3D printing technologies and processes in a way that is both fun and educational, directly from their PC. April the 16th, SPEE3D released SPEE3DCraft; a downloadable simulat...
April 16, 2021
Sucker Punchs Parker Hamilton will be breaking down the systems that power Ghost of Tsushimas open world at the all-digital GDC 2021!
April 16, 2021
Epic Games is slowly opening up access to its MetaHuman Creator, a browser and cloud-based tool that allows devs to create high-fidelity (and fully ri
April 16, 2021
[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.] Tokyo, Japan – April 16, 2021 – KLab Inc., a leader in online mobile games, announced that its hit 3D action game Bleach: Brave Souls, currently available on smartphones and PC, will be released on the PlayStation 4 and available on the PlayStation Store in 2021. Bleach: Brave Souls is a long-selling title with over 55 million downloads that has...
April 16, 2021
Square Enix shoots down acquisition rumors ); } Square Enix says it isnt currently looking for a buyer, nor is the Japanese company looking to sell off any of its subsidiaries. The company released a statement saying as much today, no doubt in response to a Bloomberg Japan story from earlier in the day claiming that multiple buyers have expressed interest in the company. While many companies put in this situation tend to avoid commenting on speculation, Square Enix instead issue...
April 16, 2021
Can you survive by solving the mysteries of the death loop and tragedies?! When the evening mist comes, thats the sign of a murder ritual "the Feast of the Yomi-Purge" beginning! Repeat the death loop, experience the tragedies, and solve the mystery of paranormal phenomenon. A psychological horror visual novel, boldly interpreting the "Mafia/Werewolf". What awaits at the end of the looping...? Features - Large-scale modern horror & psychological thriller visual novel - To escape from the dea...
April 16, 2021
[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.] Redmond, Washington, April 16th, 2021 - Super Meat Boy Forever, Team Meat’s long, long awaited sequel to 2010’s runaway platforming hit Super Meat Boy, is out now on PlayStation 4 & 5 and Xbox One & Series X/S for $19.99 / £15.99 / €15.99, with a 10% discount available at launch for one week. This much anticipated sequel also moves the Meat Bo...
April 16, 2021
One Year Into the Pandemic by Chelsea Blasko on 04/16/21 10:26:00 am The following blog post, unless otherwise noted, was written by a member of Gamasutras community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. I have been at home for 57 weeks. I haven’t traveled farther than a three-hour drive in over 60 weeks. My last time on an airplane was early ...