[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]
LOS ANGELES - June 2, 2021 - Video game developer and publisher Riot Games today announced an average of more than 14 million PC players from around the world log on each month to play
VALORANT, Riot’s free-to-play FPS video game that launched solely on the PC platform only one year ago on June 2, 2020.
After a record-breaking closed beta debut and successful global launch, VALORANT quickly established itself as a global fan-favorite, emerging as one of the most prominent FPS games available on PC. Over the game’s first year, VALORANT players competed in over half a billion games of the team-based shooter. With enthusiasm for VALORANT only continuing to grow, Riot now is preparing to expand the franchise - starting with
Dark Horse Comics opens video game division, wants to work with top studios
Dark Horse Comics has opened a new video game division called Dark Horse Games.
As reported by VentureBeat, Dark Horse Games will operate out of two main offices in Oregon and Shanghai, and will look to create titles through licensing partnerships with third-party developers and its own in-house teams.
The company said it wants to bring some of its 425 universes and characters which includes franchises like Hellboy, Umbrella Academy, Lady Killer, Sin City, and 300 to the world of games, and indicated it s already in discussions with some of the world s top gaming companies.
[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]
Munich, June 2nd, 2021
Lightword Productions and remote control productions (RCP) announced today that the companies are teaming up to create ONE of 500. The game is at an early stage of development, with the most impactful story retold at the core of the project: the life of Jesus of Nazareth. Leveraging RCP s support and international partner network, Lightword is now looking for additional investors or a publisher.
ONE of 500 envisions to retell the story of the Gospel from the perspective of a young fisherman living in Galilee, roughly 2000 years ago. In contrast to what many people expect when they hear of such a game, we are taking a unique approach. We want to confront players with the fundamental questions of life. They have to make difficult decisions and find their own stance, says Amin Josua, CEO of Lightword Producti