Kasra Rahimi s Blog This blog post is a look back at our experience during the first year of going indie at Gerdoo Games. This transition happened at the height of the pandemic and this past year has been a roller coaster ride for us.
Tactile Puzzles
The main goal of every level is to find ten missing cats, but that simple task is not so simple when the cats are so purrfect at hiding. You ll have to solve numerous mechanical puzzles to open boxes, doors, roofs, holes, cars, and other weird places.
Ultimate PC version
The Steam version is also the ultimate version of the game and features more detailed 3D graphics, new controls, widescreen support, extra content, and a few surprises. Cats in Time is our first self-published Steam game, and we wanted to make a proper port that both old and new players will enjoy. says the lead developer Antonio.
In Supergiant Games’
Hades the only certainty that comes with your underworld escape attempts is death. Good thing for you that with each fatality, you’re greeted by an abundance of excellent dialogue that propels the game’s story forward and takes a new spin on Greek Mythology.
And the best part? All of that dialogue is fully voiced. At GDC 2021, Supergiant Games’ Darren Korb and Greg Kasavin will be breaking down the development of
Hades’ dialogue in an unique talk that merges the art of narrative design with the craft of audio engineering.
You’ll have a chance to learn not only how Kasavin’s
Cyberpunk 2077
. We are convinced that we can bring the game to such a state that we can be proud of it and therefore successfully sell it for years to come.”
- CD Projekt doesn t plan to walk away from Cyberpunk 2077
, argues joint CEO Adam Kicinski.
After much hype,
Cyberpunk 2077 s late 2020 launch was nothing short of catastrophic, but CD Projekt Red is still committed to fixing the game and bringing it to a state where PlayStation feels comfortable selling it again after having previously pulled the game from sale over its state at launch.
Adam Kicinski, president and co-CEO of CD Projekt, explains as much in a recent chat with Reuters, adding that the company is in communication with Sony over
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If there’s one kind of game that Polish game studio People Can Fly has been known for in the last decade, it’s shooters. The company’s done contract work on titles like
Gears of War and
Bulletstorm, and now it’s stepping up its game with the looter-shooter
It’s no surprise that when you pick up
Outriders, the gunplay and abilities feel exceptionally good. But to launch a massive game like this in 2021, where you want players to come back and play together over and over again, means your studio needs to learn about what captures players’ attention: that sweet sweet loot.