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July 27, 2023
Bright Life is an upcoming 3D flora generation toolkit to allow indie game developers to create flourishing ecosystems instantly.
July 27, 2023
Bright Life starts to take shape with a new user interface, integration of OpenGL, and the core of the PBR rendering pipeline.
October 9, 2022
Continuing on from the upgrades introduced in R2, the engineering team have been redesigning major parts of Bright Engineโs rendering system. Plenty of redundant code has been removed, and significant chunks of the CPU-sided code have been rewritten...
May 7, 2022
Itโs been two months of an architectural overhaul for the Bright Engine render pipeline. The engineering team have been making substantial changes to how the engine draws the scene, resulting in significant performance boosts without loss of graphical...
March 16, 2022
After months of programming, the time has come again to show off what our engineering team has been up to. A lot of under the hood architecture has been re-written, drastically reducing memory usage and improving frame rate. Meanwhile a brand new UI...
March 16, 2022
After months of programming, the time has come again to show off what our engineering team has been up to. A lot of under the hood architecture has been re-written, drastically reducing memory usage and improving frame rate. Meanwhile a brand new UI...
March 16, 2022
Bright Engine is a Light-Weight C++ Rendering platform aimed towards, Real-time rendering for both Video Games and Cinematic Animations.
March 16, 2022
Bright Engine is a Light-Weight C++ Rendering platform aimed towards, Real-time rendering for both Video Games and Cinematic Animations.
June 28, 2021
Bright Engine v0.1.8c Patch Notes! - Open Worlds Part 1 news Post newsReportRSS Bright Engine v0.1.8c Patch Notes! - Open Worlds Part 1 This update is the first of several to bring Open-World support to Bright Engine starting with various performance improvements, as well as the long-awaited Asset Brush Toolkit. Beyond this, shadows have also received some much-needed attention and another round of bugs have been squished. Posted by Cysis145 on Jun 27th, 2021 Over the past few mon...
March 2, 2021
Bright Engine v0.1.8b Patch Notes! - Terrain Tessellation news This update aimed to make substantial improvements to the engineโs existing systems, namely landscapes. The entire terrain system and dynamic foliage have been completely re-written to allow for far greater flexibility and quality, with the introduction of tessellation! Posted by Cysis145 on Mar 1st, 2021 Itโs been a long time since the last update but rest assured, weโve been working hard. This update aimed to make subs...