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Gamasutra - Broaden your grasp of level design in Chris Totten's GDC Masterclass

); } There’s more to level design than T-corridors and well-lit hallways. Christopher Totten knows this, and he wants you to expand your level design skills in his upcoming GDC Masterclass course. Totten’s one-day course (which aims to offer valuable lessons for junior and veteran developers alike) will take you through the process of iterating on several small prototypes to help build skills that can be relevant to large projects. If you sign up for this March 5th session, you can expect t...
Christopher Totten Game Development Game Developer Game Programming Game Programmer Video Game

Gamasutra - Christopher Totten's Blog

  My name is Chris Totten.  I am a game design/3D animation professor. I have a Masters Degree in Architecture from Catholic University, where I did my thesis on how game design techniques and tools can be implemented in real world spatial design (two articles on this project were published here on Gamasutra and Game Career Guide.)   Ive been a guest speaker at GDC, East Coast Game Conference, Dakota State Universitys Workshop on Integrated Design as well as GDC China. I have also published...
Chris Totten Dakota State University Workshop On Integrated Design Catholic University Christopher Totten Masters Degree Game Career Guide

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