Call for data: your Steam wishlist to follower ratio! by Simon Carless on 02/11/21 10:38:00 am The following blog post, unless otherwise noted, was written by a member of Gamasutras community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
[The GameDiscoverCo game discovery newsletter is written by ‘how people find your game’ expert & GameDiscoverCo founder Simon Carless, and is a regular look at how people discover and buy video games in the 2020s.]
And we’re back with the second GameDiscoverCo newsletter of the week, in this bright sunny February afternoon ( may not be bright or sunny in your neck of the woods.)
Match 3D developer Loop Games. The investment will allow Loop Games to bolster
Match 3D with App Store Optimization and potentially future services.
Both companies have previously worked together as part of a UA partnership that helped increase
Match 3D s daily active user count fivefold to 2.6 million. That success convinced Tilting Point to continue backing the title, which has also become one of the top 100 highest-grossing iOS games in the USA. Tilting Point was instrumental in providing the UA funding and expert consulting that we needed to boost
Match 3D to its rapid success; if not for their support, the game wouldn’t be where it is standing right now,” said Loop Games chief exec, Mert Gur, in a press release. I know that
Improve your game’s matchmaking services in Josh Menke’s GDC Masterclass course February 11, 2021 | By Staff February 11, 2021 | By Staff ); }
When making massively popular multiplayer games, it’s not just important to have a fun game, it’s essential to make sure your game’s matchmaking doesn’t kill your players’ sense of fun.
In this spring’s GDC Masterclass sessions, 343 Industries’ Josh Menke is out to help you do just that. He’s running a day-long course on March 4
th dedicated to teaching the principles of good multiplayer matchmaking
Here are some of the takeaways you can expect from this matchmaking tutorial:
Mario Kart hit the road -literally -with
Mario Kart Live: Home Circuit, a unique hybrid of remote control cars and AR Gameplay that turned players’ Nintendo Switch devices into controllers for real toy cars.
Now at GDC Showcase, you’ll get to hear more about the studio behind
Mario Kart Live, as the fantastic folks from Velan Studios are giving a talk at GDC Showcase about life at their studio, and what it’s taken for them to succeed in a competitive business.
And as part of our Discussion Session format, you’ll have the chance to ask Velan Studios’ developers whatever questions you like in the event’s chat function, so you can get your own personal insights from their development journey.