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February 12, 2023
The Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating games. The engine is still in its infancy stages of development. It is primarily built to serve the...
February 12, 2023
This article is based on an open-source demo originally created by David Ang in XNA 3.1 I have successfully updated the demo to XNA 4.0. This is a simple example of how one could implement obstacle avoidance using steering behaviors and path navigation...
February 12, 2023
The Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating games. The engine is still in its infancy stages of development. It is primarily built to serve the...