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Preparation news - Crystals Of Irm

Preparation news - Crystals Of Irm Posted by LotsOfStuff on New week, new update! Bad news first, I cant manage to upload the test version for the battle system today. There are still some things that dont work the way I wanted and other tasks have priority right now. Next week there will be the "PitchYaGame" event on Twitter and of course I want to participate with Crystals Of Irm. Thats where the delay comes from, I apologize for that. I just dont want to give you a half-finished thing ...
David Lotsofstuff Crystals Of Irm படிகங்கள் ஆஃப் இர்ம்
Source: moddb.com

Demo News - Crystals Of Irm

Demo News - Crystals Of Irm Posted by LotsOfStuff on Hey and hello! Lets go, with full swing into a new update for Crystals Of Irm. In the meantime, most of the previously planned features are ready. That means the basics for the following items are ready. Battle System Basics (User Test incoming) Adventure Map Hero Stats (HP, Equipment etc) I will spend he next weeks, to bring the demo a little bit forward. The planned demo (or lets call it Pre Alpha Demo from now on), I want to use main...
David Lotsofstuff System Basics User Test Pre Alpha Demo Graphics Kit பயனர் சோதனை

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Motivation & Progress news - Mini RPG (working title)

Motivation & Progress news - Crystals Of Irm Posted by LotsOfStuff on Hey and hello! I welcome you to a new dev update! There are a few updates to the Mini RPG, once the look evolves and the battle system getting better and better. There’s more about that right here in the post. To start with, I wanted to briefly explain why I write these updates here every Sunday. On the one hand, I find it exciting to see the development of the projects and LotsOfStuff in general, on the other hand, ...
David Lotsofstuff Mini Rpg Working Title Motivation Progress மினி ர்ப்ஃப் வேலை தலைப்பு முயற்சி ப்ரோக்ரெஸ்

Colours and clouds news - Mini RPG (working title)

Colours and clouds news - Crystals Of Irm Posted by LotsOfStuff on Hey and hello! To start with, I would like to tell you that I am really happy that the Mini RPG project is so well received. That motivates a lot. The switch to a color variant of the tilesets took the project to a new level and I think it looks much better now. This is what it looks like now. The clouds were again a last-minute idea, but it was really worth it. That was it for this week. If everything continues to go so w...
David Lotsofstuff Mini Rpg Working Title Colours And Clouds மினி ர்ப்ஃப் வேலை தலைப்பு வண்ணங்கள் மற்றும் மேகங்கள்
Source: moddb.com

Techtalk, Spritesheets and FX news - Mini RPG (working title)

Techtalk, Spritesheets and FX news - Crystals Of Irm Its time for an update again. Today there is a little tutorial for a change. For the MiniRPG project, I was looking for a way to have as free a hand as possible in the design and integration of effects and, in the best case, without the use of particles. Posted by LotsOfStuff on Hey and hello! Its time for an update again. Today there is a little tutorial for a change. For the MiniRPG project, I was looking for a way to have as free a h...
David Lotsofstuff Unity Engine Modulo Node Floor Node Mini Rpg Working Title Techtalk Spritesheets And Fx

February Dev Update 2 - MiniRPG Roadmap news

February Dev Update 2 - MiniRPG Roadmap news - Crystals Of Irm Hey and hello... Its MiniRPG Dev Update Day again... Whoop! Posted by LotsOfStuff on Its MiniRPG Dev Update Day again .. Whoop! Today there is a small stocktaking. What works already, where are the first problems and whats next. So what is the state of affairs Battle system The core of the battle system works and can easily be expanded. Battles can be won, but the heroes cannot take any damage yet. Whats next here .. Special ...
David Lotsofstuff Update Day Mini Rpg Working Title February Dev Update 2 Minirpg Roadmap புதுப்பிப்பு நாள் மினி ர்ப்ஃப் வேலை தலைப்பு

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