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Gamasutra: Mike Marrone's Blog - Game Dev Digest Issue #104 gamasutra.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from gamasutra.com Daily Mail and Mail on Sunday newspapers.
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Game Dev Digest Issue #93 - Software craftsmanship by Mike Marrone on 05/07/21 10:14:00 am The following blog post, unless otherwise noted, was written by a member of Gamasutras community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
Let's talk about structuring our code and project this week. Enjoy!
Unity Architecture Pattern: Structured Prefabs - This article shows a powerful Unity pattern that I’m calling Structured prefabs. Structured prefabs are a pattern I use to simplify prefab initialization and reduce bugs. They help to indicate the intention of the creator to other developers and lead to overall better maintainability.
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Game Dev Digest Issue #78 - Programming and more by Mike Marrone on 01/22/21 11:05:00 am The following blog post, unless otherwise noted, was written by a member of Gamasutras community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
This article was originally published on GameDevDigest.com
This is the week to focus on some programming! Of course there is the usual plethora of visuals related stuff too, so dig in!
Organic Variety - Making the Artificial Look Natural. This is the seventh tutorial in a series about learning the basics of working with Unity. In it we'll adjust our fractal so it ends up looking more organic than mathematical.