How HAWKED Evolves Extraction Shooters with Treasure Hunts and Puzzles
This story is about the work that went on behind-the-scenes, learning from feedback, and adapting to create a game that pushes the genre in a new direction.
Dmitry Tabakov Andrew Duthie Pawel Masny Flux Lab We Re Executive Producer Andrew Duthie Creative Director Dmitry Tabakov
Source: gamedeveloper.com