Apple Silicon GPU Driver Engineer - Performance - Cupertino, California - 200211022
200211022 Apples GPU Software team develops Metal, an API for GPU programming that allows efficient use of the GPU and minimizes CPU overhead. It has enabled developers to achieve far greater realism, detail, and interactivity in their games. It is the foundation for utilizing the GPU across all of Apples innovative products, from iPhone, iPad, and iPod touch, to Apple TV, and macOS, as well as Apples professional and consumer applications from Final Cut and Aperture to iLife and iWork. We a...
Source: latpro.com