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February 14, 2024
This is a follow up post that dives into how we managed to achieve such huge performance gains for time series (among other things), and why it was so hard in the first place.
January 12, 2024
ENDCIV is a post-apocalyptic city building game. Lead a small group of people to build a settlement and make it rise to a thriving city which others like to visit. But with wealth comes greed, various threats will challenge you on your way. Keeping a...
October 5, 2023
We're releasing Rerun 0.9.0 with a completely revamped API that gives more control over the underlying data model, a hierarchical and time aware Entity Component System (ECS).
July 8, 2023
Bevy XPBD 0.1.0 has finally been released on crates.io!
November 7, 2022
Unity Technologies, a U.S.-based game engine maker, said it has updated its game engine software to help developers here create games more easily, according to the head of its Korean unit, Monday. “We recently held the Unite 2022 event in the U.S.,” Suzie Kim, country manager of Unity Technologies Korea, said during a press conference held at the companys office in Seoul.
October 21, 2021
This browser-based game for NFB Interactive by Matt DesLauriers offers players a journey through Canadian-inspired, procedurally generated landscapes.
May 28, 2021
Game Dev Digest Issue #96 - Programming and preparing your game by Mike Marrone on 05/28/21 11:59:00 am The following blog post, unless otherwise noted, was written by a member of Gamasutras community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. This article was originally published on GameDevDigest.com Short but sweet this week. To...