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June 5, 2024
It is the feeling of cooking that is important, not the preciseness of the simulation.
May 23, 2024
Whether you decide to launch a dedicated program, or follow a general strategy of community-driven development, here are five rules for you to follow.
April 30, 2024
How going below the waist with above-the-table gameplay creates complexity in this turn-based strategy game.
April 23, 2024
How bringing As Dusk Falls to new platforms presented the perfect opportunity to upgrade accessibility features.
February 29, 2024
Mechanistry comms manager Michal Amielanczyk reveals the marketing strategy that helped Timberborn's popularity soar with only two years in early access.
January 23, 2024
Asking the right questions about the nature of humanity helped expand upon the game's humble arcade origins.
January 18, 2024
Lead writer Tony Howard-Arias describes the structure of the game's multiple branches and how they were designed for complexity without
December 21, 2023
Nic Tringali of Bithell Games explains why the chose a manual and how they designed for different learning experiences.