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Gamasutra - Press Releases- CURVE DIGITAL INKS NEW PARTNERSHIP DEAL WITH BOSSA STUDIOS

  [This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]   London – May 27 th 2021 – UK publisher Curve Digital has signed a prestigious new agreement with BAFTA-winning Bossa Studios to publish the upcoming I Am Fish.   Developed by Bossa Studios, famous for hits such as I Am Bread and Surgeon Simulator, I Am Fish is set for release in Q3 ‘21, initially on Xbox One and PC. Curve Digital will publish ...
City Of United Kingdom Game Development Game Developer Ame Programming Ame Programmer

Gamasutra - Former People Can Fly developers quietly launch new studio Gruby Entertainment

Former People Can Fly developers quietly launch new studio Gruby Entertainment ); } A group of former People Can Fly developers have joined forces to form new studio Gruby Entertainment.  Based in Poland, the nascent developer is working on a new first-person shooter thats set to be published by Super.com, which will provide consultation and mentorship during production.  Gruby was quietly established back in 2020 as a fully remote studio, and according to its website is keen...
Kamil Misiowiec People Can Fly Gruby Entertainment Game Development Game Developer Ame Programming

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Gamasutra - Press Releases- ​​​​​​​Console Yourself: Survival-Horror Cult Hit "Song of Horror" is Out on PlayStation Today & Xbox Very Soon

  [This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.] Watch the Song of Horror console launch day trailer here: Barcelona, Spain - Friday 28th May 2021 - Raiser Games and Protocol Games are suitably spooked to announce that survival-horror cult Song of Horror launches on PlayStation today, with the Xbox version currently in certification and due to launch very shortly. Having previously made its name on...
Comunidad Autonoma De Cataluna Sebastianp Husher Stefano Petrullo Keith Andrew Console Yourself Survival Horror Cult Hit

Gamasutra: Mike Marrone's Blog - Game Dev Digest Issue #96 - Programming and preparing your game

Game Dev Digest Issue #96 - Programming and preparing your game by Mike Marrone on 05/28/21 11:59:00 am   The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   This article was originally published on GameDevDigest.com Short but sweet this week. To...
Sandra Ferri Charity Of The Month Time Slicing Voxelizer Part Compute Buffer Separating Axis Theorem

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