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Gamasutra: Mike Marrone's Blog - Game Dev Digest Issue #93 - Software craftsmanship

Game Dev Digest Issue #93 - Software craftsmanship by Mike Marrone on 05/07/21 10:14:00 am   The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   Lets talk about structuring our code and project this week. Enjoy! Unity Architecture Pattern: Structu...
United States Carl Ljungberg D Neural Network Visualizer Charity Of The Month Software Craftsmanship Layout Panel

Gamasutra: Mike Marrone's Blog - Game Dev Digest Issue #92 - Delving Into The Arcane

Game Dev Digest Issue #92 - Delving Into The Arcane by Mike Marrone on 04/30/21 11:27:00 am   The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   This article was originally published on GameDevDigest.com Tips aplenty this week. Plus topics on HU...
United States King Arthur Alexander Fedoseev Development Tool Finalist Epic Games Tripolygon Inc Affiliate

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Gamasutra: Mike Marrone's Blog - Game Dev Digest Issue #91 - Shaders and Math, Oh My!

Game Dev Digest Issue #91 - Shaders and Math, Oh My! by Mike Marrone on 04/23/21 11:12:00 am   The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   This article was originally published on GameDevDigest.com A shader deep dive you never knew you wa...
United States Chris Zukowski Lego Microgame Metalpop Gamesaffiliate Juuso Voutilainen Mathematics For Computer Games Development

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