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August 14, 2023
Looking at water rendering methods and experiments with monsterclip and r_fakelight 2 plus a quick look at autosprite2.
April 8, 2023
It is the DarkPlaces engine with ease of use modifications such as better noclip behavior, ALT-ENTER support to toggle between fullscreen/windowed mode, lower CPU use at times like when the console is opened, slightly softer on your video card for exactly...
April 8, 2023
The open source Zircon engine ("DarkPlaces Mark V Project") gains 36 new enhancements/refinements. A mouse-driven menu, selection/cut/copy/paste/undo/redo in the console via the holding Shift/Ctrl + C/ctrl + V, Ctrl + Z. Mods can now precache a model...