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Here's The Official Games Industry Response To The Four Corners Report

A shot of Greens Senator Jordon Steele-John, as introduced in the report. Image: YouTube (ABC / Four Corners) To sign up for our daily newsletter covering the latest news, features and reviews, head HERE. For a running feed of all our stories, follow us on Twitter HERE. Or you can bookmark the Kotaku Australia homepage to visit whenever you need a news fix. Yesterday, the ABC and Four Corners unveiled their investigation into the video games industry, squarely targeting microtransactions and lo...
Australian Capital Territory Torulf Jernstr Entertainment Association Four Corners Interactive Games Digital Australia

IGEA calls ABC report on video games "unbalanced"

"Not reflective of the overwhelmingly positive and enjoyable experience the majority of players have." The Interactive Games and Entertainment Association (IGEA) has labelled a report by ABC’s Four Corners as “unbalanced and not reflective of the overwhelmingly positive and enjoyable experience the majority of players have.” Four Corners’ report, “Are You Being Played,” aired last night and is now available on YouTube as “Video gaming investigated: The sneaky tactics used to take ...
Entertainment Association Interactive Games Being Played Four Corner Digital Australia Igea Four Corners

Cultural exchange goes virtual for international game prototyping course

RIT students collaborate to create games with students around the globe, from Japan to Senegal RIT game design and development students participated in a virtual cultural exchange this semester. Teams collaborated with students from Japan and other countries to create game prototypes, including SkyHigh, a management game where players aim to amplify the voices of minorities in a floating city. International travel may be limited, but it hasn’t stopped RIT game developers from collaborating ...
Wren Bernstein Cecelia Hencke Hiroko Yamashita Jessica Bayliss Patrick Mitchell Department Of Modern Languages
Source: rit.edu

How this Gympie gamer turned his hobby into future career

Premium Content Subscriber only Gympie gaming enthusiast Will Averillo was so impressed by the power and artistry of computer games that he’s decided to pursue a career in the rapidly growing game design industry. The 2020 Gympie High State School graduate has just started a Bachelor of Design (Game Design) at USC and is taking advantage of the degree being offered online for the first time by the University. “The flexibility of online study suits my personal circumstances and allows me to ...
Gympie High State School Will Averillo High State School Game Design Interactive Games Gympie Gamer

"Don't edit your games for Australia" | Opinion

Twenty years ago, when I first started in the games industry, I was 17 and Grand Theft Auto III was being raked over the coals. There had been moral panics about video games before (Mortal Kombat and Carmageddon leap to mind), but GTA III being pulled from shelves in Australia was a real awakening for our industry. It had to be re-released in an edited form, and that whole process was not a trifling matter for those of us involved. In the first few years of my career, working in PR at Rockstar ...
Leigh Harris Office Of Film Entertainment Association Bond University Grand Theft Auto Mortal Kombat

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A 'Right To Repair' Law Would Put Australians Back In Control Of Their Tech

Getty Images To sign up for our daily newsletter covering the latest news, features and reviews, head HERE. For a running feed of all our stories, follow us on Twitter HERE. Or you can bookmark the Gizmodo Australia homepage to visit whenever you need a news fix. Buying a phone or smart device these days means accepting that you will need to replace it sooner rather than later. New features entice users to buy new devices, whereas old devices stop being supported and, in some cases, are difficu...
Josh Frydenberg Australia Productivity Commission Interactive Games Entertainment Association Productivity Commission Electronics Frontiers Australia Australian Computer Society

Federal Circuit Appeals from the PTAB and ITC: Summaries of Key 2020 Decisions: Fanduel, Inc. v. Interactive Games LLC, 966 F.3d 1334 (Fed. Cir. 2020) | Sterne, Kessler, Goldstein & Fox P.L.L.C.

FanDuel petitioned for inter partes review (IPR) of certain claims of Interactive Games’ patent. The Patent Trial and Appeal Board instituted review and found all but dependent claim 6...
Goldstein Fox Interactive Game Patent Trial Appeal Board Slot Payouts Webpage Slot Payouts

Australia's Games Development Industry Is Now Worth $185 Million

Image: Moving Out, SMG Studio To sign up for our daily newsletter covering the latest news, features and reviews, head HERE. For a running feed of all our stories, follow us on Twitter HERE. Or you can bookmark the Kotaku Australia homepage to visit whenever you need a news fix. A new survey from the Interactive Games & Entertainment Association (IGEA) has revealed Australia’s local games industry grew by 29 per cent year-on-year in 2020, despite the economic impacts of the coronavirus pandem...
Interactive Games Entertainment Association Interactive Games Entertainment Association Aaron Curry ஊடாடும் விளையாட்டுகள் பொழுதுபோக்கு சங்கம் ஊடாடும் விளையாட்டுகள்

Australian games industry grows revenue 29% in the face of COVID-19

The Interactive Games & Entertainment Association’s 2020 Australian Game Development Survey reports that the local industry has grown its revenue 29% in 2020, despite the shakeup caused by the COVID-19 pandemic. Revenue in this past financial year is up 29% as compared to last, with 76% of the survey’s respondents reporting stable or increased revenue. A total of 87% of local revenue comes from overseas markets. The survey also divulged that 76% of respondents will not be laying off staff, ...
Interactive Games Entertainment Association Australian Game Development Interactive Games Entertainment Association Game Development Survey Aaron Curry

Gamasutra - Australian games industry delivers 29 percent revenue growth despite COVID-19

); } The Australian games industry generated an estimated $184.6 million ($141.9 million USD) in revenue during the 2019-2020 fiscal year (ended June 30, 2020), delivering growth of 29 percent year-over-year. Thats according to a developer survey conducted by the Interactive Games & Entertainment Association (IGEA), which was completed by 97 studios based in the region.  The IGEA claims those numbers highlight the "resilience of the Australian video games industry," which seemed to not only...
Interactive Games Entertainment Association Interactive Games Entertainment Association South Australia ஊடாடும் விளையாட்டுகள் பொழுதுபோக்கு சங்கம் ஊடாடும் விளையாட்டுகள்

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