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Unity announces native support for Nvidia DLSS

Unity has announced that Nvidias AI-powered Deep Learning Super Sampling (DLSS) technology will be available to all developers using its tools. DLSS will be directly supported by Unitys High Definition Render Pipeline (HDRP) in a release sometime later this year. At the currently running GTC21 Unity showed off a demo from Light Brick Studio which was built with Unity and already features real-time ray tracing and DLSS are combined. Real time raytracing was added for Unity developers back in 201...
Deep Learning Super Sampling High Definition Render Pipeline Light Brick Studio Apple Arcade Lego Builder Unreal Engine
Source: hexus.net

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