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July 5, 2023
Kay John Yim takes a deep, technical dive into his new short, ‘Masquerade,’ a character animation project that helped him further develop skills in storyboarding, character design, character animation, and rendering.
October 2, 2022
When I launched our funding campaign I found myself annoyed not having progress to show on any supernatural elements of the game, so for the last couple weeks I’ve been designing a wendigo that’ll now be added to the third demo we have planned to...