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April 24, 2023
Multiple upcoming games are said to be receiving optimizations from the Mesa Radeon Vulkan driver (RADV) drivers and will be released soon.
April 17, 2023
Back in 2019 Valve developers introduced the ACO compiler back-end within Mesa for the Radeon Vulkan 'RADV' driver
April 11, 2023
For those making use of Mesa's single-file on-disk shader cache, with the upcoming Mesa 23.1 release there will be increased space savings with the Radeon Vulkan (RADV) driver.
April 4, 2023
A currently-testing implementation of VK_EXT_fragment_shader_interlock has been published for Mesa's Radeon Vulkan 'RADV' driver
December 1, 2022
The open-source Linux graphics library Mesa3D has released a new update featuring support for AMDs new RDNA3 graphics architecture, allowing RX 7000 GPUs to run Vulkan games on Linux.
January 27, 2022
Valve's Samuel Pitoiset has been changing the Radeon Vulkan (RADV) driver to offer more control over how variable rate shading (VRS) works. Phoronix notes that the higher...