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April 8, 2024
It's been a long journey but Valve's Samuel Pitoiset has now enabled VK_EXT_shader_object support by default with Mesa's Radeon Vulkan driver 'RADV' for the upcoming Mesa 24.1 release.
February 2, 2024
Following yesterday's release of VK_KHR_video_decode_av1 in Vulkan 1.3.277 for AV1 video decoding, a Mesa merge request has already been opened for adding the VK_KHR_video_decode_av1 extension to the Radeon Vulkan 'RADV' driver.
February 1, 2024
Mesa 24.0 made its very punctual debut today as the Q1'2024 feature update to this set of open-source OpenGL, Vulkan, OpenCL, and video acceleration drivers most notably used by Linux systems
January 11, 2024
This week prior to the Mesa 24.0 feature freeze / code branching, a notable merge request landed that had been worked on the past few months by one of Valve's open-source Linux graphics driver developers.
January 6, 2024
AMD's Radeon GPUs are witnessing some huge ray tracing performance gains with the latest MESA RADV Vulkan drivers.
January 5, 2024
A change merged today for Mesa 24.0 is yielding much better Vulkan ray-tracing performance for the Radeon Vulkan driver 'RADV' across a number of games.
December 19, 2023
As what's likely to be the last Vulkan API spec update before Christmas, Vulkan 1.3.274 was released today with the Vulkan Video encode extensions promoted as well as adding some other new extensions as a nice end-of-year gift.
November 27, 2023
It's been just over one month since AMDVLK 2023.Q4.1 and this morning it's been succeeded by a new AMD open-source Vulkan Linux driver release.
November 15, 2023
The MESA team working on the open-source RADV driver has added a new "knob" feature to cater to shader compilation errors on Steam Deck,
November 8, 2023
AMD has limited driver support for its Polaris & Vega GCN GPUs to "Critical" updates as both architectures are near EOL (End-of-Life).