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The Ascent Q&A - Neon Giant Shares Info on Game Length, Crossplay and The Game's Living World

May 7, 2021 09:00 EDT Few indie games can pull off an explosive debut as The Ascent did at the Xbox Series X showcase event in May 2020. Developed by the Swedish indie studio known as Neon Giant (founded by former Bulletstorm and Wolfenstein developers ), The Ascent impressed many right away with its blend of triple-A graphics production values and high-octane top-down shooting, a mix that we dont exactly see every day. But The Ascent promises much more than that, including classic rolepla...
Main Missions Microsoft Store Side Missions Main Campaign Neon Giant Arcade Berg

The Big Dying Light 2 Q&A - Techland Opens Up on C-Engine Tech, Delays, Game Length & Much More

Mar 31, 2021 15:00 EDT The hype surrounding Dying Light 2 should come as no surprise to anyone who played the first installment, really, given how well that game fared both critically and commercially. While Polish developer Techland made hit games before, such as Dead Island and the Call of Juarez series, Dying Light was on another scale entirely with its over 18 million unique players across all platforms. The fan base is so huge that Techland still holds in-game events, such as the Zomb...
Tomasz Sza Tymon Smekta Caiden Caldwell Senior Technology Programmer Engine Department Dying Light

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