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April 8, 2024
Adds initial Core Ultra Meteor Lake and new GPU support TechPowerUp has released the newest version of its GPU-Z, a comprehensive graphics sub-system...
April 5, 2024
Lightweight system utility designed to provide vital information about your video card and graphics processor.
March 29, 2024
With a noisy cooler nicknamed the dustbuster, poor performance, and wild pricing, we look at the graphics card that Nvidia got so wrong.
March 13, 2024
Microsoft recently released the new Agility Software Development Kit (SDK) 1.613, which comes with new features that enhance game development processes. One of the standout features is Work Graphs, which allows for CPU offloading and encourages the usage of GPU-driver rendering, enabling a GPU to produce work for itself on demand. In simple terms, the โฆ
March 12, 2024
This is their LLVM/Clang-based shader compiler for compiling HLSL programs into the DirectX Intermediate Language (DXIL) that can then be fed to DirectX GPU drivers from the different vendors
March 1, 2024
Microsoft's new Work Graphs API for DirectX sounds a lot like a tool designed to mitigate poor optimization when it comes to PC game releases.
February 29, 2024
Microsoft just unveiled DirectSR, a new API that allows game developers to support NVIDIA DLSS Super Resolution, AMD FidelityFX Super Resolution, and Intel XeSS with a single code path.
February 29, 2024
Super resolution and machine learning upscaling tech can boost graphics on lower-end machines, such as handheld gaming PCs and the Xbox Series S, or even the Xbox One consoles. NVIDIA DLSS and AMD Fid
February 10, 2024
This is a story about the messy state of Microsoftโs DirectX shader compiler, and trying to wrangle it into a nicer experience for game developers. In some respects, building the DXC compiler better than how Microsoft does.
January 5, 2024
Nvidia releases the RTX 5880 Ada Generation graphics card for the Chinese market.