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January 24, 2024
The Sheep and the Flower - a demoscene production and real-time animation that looks like a standard short animated movie, in just 8kB
November 8, 2023
Remedy has published a blog post detailing the evolution of the Northlight Engine in their latest game, the survival horror Alan Wake 2.
September 15, 2023
A compilation of my Raymarching and Signed Distance Field learnings and work. In it, I teach you how to leverage those techniques along with lighting models, smoothmin, soft shadows, and some math to create beautiful 3D raymarched scenes ranging from abstract shapes to infinite realistic-looking landscapes.
March 16, 2022
After months of programming, the time has come again to show off what our engineering team has been up to. A lot of under the hood architecture has been re-written, drastically reducing memory usage and improving frame rate. Meanwhile a brand new UI...
March 16, 2022
After months of programming, the time has come again to show off what our engineering team has been up to. A lot of under the hood architecture has been re-written, drastically reducing memory usage and improving frame rate. Meanwhile a brand new UI...
March 16, 2022
Bright Engine is a Light-Weight C++ Rendering platform aimed towards, Real-time rendering for both Video Games and Cinematic Animations.
March 16, 2022
Bright Engine is a Light-Weight C++ Rendering platform aimed towards, Real-time rendering for both Video Games and Cinematic Animations.
February 17, 2021
sdf library in a Python virtualenv. git clone https://github.com/fogleman/sdf.git cd sdf virtualenv env . env/bin/activate pip install -e . Confirm that it works: You can skip the installation if you always run scripts that import sdf from the root folder. File Formats sdf natively writes binary STL files. For other formats, meshio is used (based on your output file extension). This adds support for over 20 different 3D file formats, including OBJ, PLY, VTK, and many more. Viewing the Mesh Fin...