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April 28, 2024
The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new...
December 29, 2023
WhackEd2 allows you to change the behaviour of the Doom engine and most of its source ports that support so-called DeHackEd patches. Changes to things like monster speed, sound associations and weapon behaviour are all perfectly possible.
December 25, 2023
This is my submission for the NewDoom Wad in a Week contest, titled Torment and Torture due to its highly bloody content. Initially, I was hesitant to participate because I found the rules somewhat ambiguous. However, after seeking clarifications...
December 24, 2023
As you awaken, you find yourself in a dimly lit room without a ceiling. Just a few tubes prevent the red light from reaching the ground. In front of you stand two Hell Knights, who havent yet noticed your presence. Theres a Combat Shotgun lying on...
December 24, 2023
Torment & Torture Episode 1 was the winner of 2000s "NewDoom Wad In A Week Contest" and has been updated and enhanced to the latest editing standards. Experience the classic release in a new but familiar look.
December 12, 2023
It's all a bit Doom-y at the moment, what with the seminal first-person shooter having just celebrated its 30th anniverโฆ
December 10, 2023
SIGIL II is a sequel to SIGIL by John Romero and Romero Games. It was announced through a video interview with Bridgeburner56 which premiered through the Realms Deep online indie games convention on August 15, 2021.[1][2] It is a Doom episode, and was released December 10, 2023.[3]
December 2, 2023
The first release version of Elysium. Unzip and run the .wad file with your sourceport of choice and the Doom II iwad.
November 19, 2023
Download GZDoom - Make Doom your own again: GZDoom is a source port for the modern era, supporting current hardware and OS and sporting a vast array of user options.
October 28, 2023
This is mostly bug fixes, and some of those date back to original Relighting code. These include refactoring how patch files are read, correcting colors, and correcting miscellaneous shadow-related issues. Generally the top third of decorative sprites...