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MapMyHouse app launched to connect interior designers, landscape artists and architects together

MapMyHouse (MMH) has come up with a smartphone application which will help people to design homes by connecting with the top architects, interior designers and landscape artists across the country on a single platform. MMH claim to have the experienced interior designers on the platform.
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Gamasutra: Mike Marrone's Blog - Game Dev Digest Issue #94 - Patterns, Math, and VFX

Game Dev Digest Issue #94 - Patterns, Math, and VFX by Mike Marrone on 05/14/21 11:17:00 am   The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   This article was originally published on GameDevDigest.com Dig into this weeks issue with some progr...
Charity Of The Month View Controller Pattern Model View Controller Across Products Camera Shake Arcade High Score Table

Gamasutra: Mike Marrone's Blog - Game Dev Digest Issue #91 - Shaders and Math, Oh My!

Game Dev Digest Issue #91 - Shaders and Math, Oh My! by Mike Marrone on 04/23/21 11:12:00 am   The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   This article was originally published on GameDevDigest.com A shader deep dive you never knew you wa...
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Gamasutra: Mike Marrone's Blog - Game Dev Digest Issue #85 - Platforms, Performance, and Tutorials

Game Dev Digest Issue #85 - Platforms, Performance, and Tutorials by Mike Marrone on 03/12/21 11:05:00 am   The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   This article was originally published on GameDevDigest.com More tutorials this week, an...
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Gamasutra: Mike Marrone's Blog - Game Dev Digest Issue #78

Game Dev Digest Issue #78 - Programming and more by Mike Marrone on 01/22/21 11:05:00 am   The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   This article was originally published on GameDevDigest.com This is the week to focus on some programming...
Unity Multiplayer Movement Synchronization Artificial Look Geometry Shader Geometry Grass Shader Part Modding Unity Games With Addressables Unity Addressables

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