The Australian video games industry has remained strong in the face of the COVID-19 pandemic, a new survey from the Interactive Games and Entertainment Association (IGEA) has found.
The Interactive Games & Entertainment Association’s 2020 Australian Game Development Survey reports that the local industry has grown its revenue 29% in 2020, despite the shakeup caused by the COVID-19 pandemic.
Revenue in this past financial year is up 29% as compared to last, with 76% of the survey’s respondents reporting stable or increased revenue. A total of 87% of local revenue comes from overseas markets.
The survey also divulged that 76% of respondents will not be laying off staff, while 67% said they planned to hire additional staff over 2021. Of a local workforce of at least 1,245 workers, 39% of that figure is said to be programmers, 29% artists and designers and 19% in business-oriented roles.