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Take-Two Interactive (TTWO) Q4 2021 Earnings Call Transcript

Take-Two Interactive (TTWO) Q4 2021 Earnings Call Transcript
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2K s New NFL Arcade Game Has Been Delayed

2K s New NFL Arcade Game Has Been Delayed
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Gamasutra - 87% of Take Two s $3 4 billion net revenue came from just digital sources

GTA Online, Sid Meier s Civilization VI, and Borderlands 3 are credited as driving the year-over-year increase. Throughout the year, we enhanced our organization for the long term by broadening our portfolio of offerings, capitalizing on diverse business models, enhancing our infrastructure, and most importantly, investing in our creative talent,” reads a statement from Take-Two CEO Strauss Zelnick. Zelnick also notes that fiscal 2021 marks a new net bookings record for the company, with $3.6 billion in net bookings reported for the full year. Net bookings, or revenue minus the deferred income associated with some game content purchases, increased 19 percent from last year s $2.99 billion. Just over $3 billion of that was digitally derived, up from $2.4 billion in fiscal 2020.

Gamasutra - 87% of Take-Two s $3 4 billion net revenue came from just digital sources

GTA Online, Sid Meier s Civilization VI, and Borderlands 3 are credited as driving the year-over-year increase. Throughout the year, we enhanced our organization for the long term by broadening our portfolio of offerings, capitalizing on diverse business models, enhancing our infrastructure, and most importantly, investing in our creative talent,” reads a statement from Take-Two CEO Strauss Zelnick. Zelnick also notes that fiscal 2021 marks a new net bookings record for the company, with $3.6 billion in net bookings reported for the full year. Net bookings, or revenue minus the deferred income associated with some game content purchases, increased 19 percent from last year s $2.99 billion. Just over $3 billion of that was digitally derived, up from $2.4 billion in fiscal 2020.

Take-Two Interactive Software, Inc (NASDAQ:TTWO) - Take-Two Interactive: Q4 Earnings Insights

Company s 52-week low was at $124.86 Price action over last quarter: down 16.37% Company Description Found in 1993, Take-Two consists of two wholly owned labels, Rockstar Games and 2K. The firm is one of the world s largest independent video game publishers on consoles, PCs, smartphones, and tablets. Take-Two s franchise portfolio is headlined by Grand Theft Auto (220 million units sold) and contains other well-known titles such as NBA 2K, Civilization, Borderlands, Bioshock, and Xcom.  

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