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Gamasutra - Christopher Totten s Blog

  My name is Chris Totten.  I am a game design/3D animation professor. I have a Masters Degree in Architecture from Catholic University, where I did my thesis on how game design techniques and tools can be implemented in real world spatial design (two articles on this project were published here on Gamasutra and Game Career Guide.)   I ve been a guest speaker at GDC, East Coast Game Conference, Dakota State University s Workshop on Integrated Design as well as GDC China. I have also published three books on game design and development:  Game Character Creation in Blender and Unity,  An Architectural Approach to Level Design, and 

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