Screenshot: Nintendo Final Fantasy I is a game about about four warriors of light collecting ancient and powerful crystals to restore peace and balance to the world. Over three decades later, Square Enix is still telling that story same story, and this time it’s Bravely Default II’s turn, an old-school-feeling JRPG tasked with walking the tightrope between player-nostalgia and fresh twists on pillars of the genre. Advertisement A good example of that is the Red Mage. Bravely Default II, like the games that inspired it, revolves around a class system where players train up their characters as fighters, healers, and other supporting roles, through a combination of overlapping abilities and trade-offs. As one of those classes, the Red Mage’s popularity comes from the fact that it can wield both a sword and magic, deploying attacking spells as well as ones that heal. It’s been around since the original