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WAYPTW: Yakuza: Like A Dragon's job system disappoints


Every Friday, A.V. Club
staffers kick off our weekly open thread for the discussion of gaming plans and recent gaming glories, but of course, the real action is down in the comments, where we invite you to answer our eternal question:
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There are certain words, in a video gaming context, that get my antennas immediately up, and my idiosyncratic saliva glands metaphorically flowing. (Actual drooling is a bad habit to mix with gaming; it tends to short the controllers out.) These topics all speak to my particular obsessions: Words like “time loop,” and “detective game,” and “no swimming, please.” But one of these regular obsessions has dimmed a bit, of late, sullied by a steady tide of lackluster execution. Which leads me to ask: Why is a good job system in video games suddenly so hard to find? ....

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Devolver Digital's Loop Hero is stuck in our heads


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How idle does a video game have to be before we label it an “idle game”? Can a game be a perfect mobile game if it’s not available on mobile? Is it still “tower defense” if you’re rooting for the little dude to make it through? Will these goddamn vampires get off my back for a second so I can drop my food orbs back off at camp? These are the kinds of questions that race through my mind while playing
Loop Hero, the new small-dose strategy game out this week on Steam from Four Quarters, and published by Devolver Digital. Which means I’ve been thinking about this stuff a lot, because ....

Av Club , Loop Hero , What Are You Playing This , Four Quarters , Triple Town , Puzzle Video Games , Windows Games , Single Player Video Games , Role Playing Video Games , Video Games , Infinite Loop , Creative Works , Video Gaming , அவ் சங்கம் , வளைய ஹீரோ , என்ன உள்ளன நீங்கள் ப்லேயிஂக் இது , நான்கு காலாண்டுகளில் , மூன்று நகரம் , புதிர் காணொளி விளையாட்டுகள் , ஜன்னல்கள் விளையாட்டுகள் , ஒற்றை ப்லேயர் காணொளி விளையாட்டுகள் , பங்கு ப்லேயிஂக் காணொளி விளையாட்டுகள் , காணொளி விளையாட்டுகள் , எல்லையற்ற வளைய , படைப்பு வேலை செய்கிறது , காணொளி கேமிங் ,

D&D Candlekeep Mysteries: Chris Lindsay on Giant Library Details


Chris Lindsay: When I began this project, I was asked to focus my attention on the most current published material discussing Candlekeep in the
Sword Coast Adventurer’s Guide, but after reviewing that I felt the need to take a deeper dive, looking for elements from past products that might have escaped the notice of our most recent version. At the same time, I looked for inspiration in the world around us. To that end, I did a search online for details on the largest libraries in the real world in an effort to pull inspiration from what I might learn there as well. ....

James Whitbrook , Sylvira Savikas , Chris Lindsay , Fhenimore Scrivenbark , Ted Greenwood , Dd Adventurers League , Wizards Of The Coast , Sword Coast , Forgotten Realms , Fifth Edition , Candlekeep Mysteries , Forgotten Realm , Sword Coast Adventurer , Fear Inoculum , Dungeon Master , Descent Into Avernus , Great Reader , Great Readers , Dungeons Amp Dragons , Role Playing Games , Role Playing Video Games , The Sundering , Baldur X27s Gate , கிறிஸ் லிண்ட்சே , எட் கிரீன்வுட் , மந்திரவாதிகள் ஆஃப் தி கடற்கரை ,

Final Fantasy VII Remake gets a PS5 Intergrade with Yuffie


Image: Square-Enix
Quick: How many games are there that are set in the world of Square Enix’s
Final Fantasy VII universe? If you answered “Way more than VII,” well, congratulations: You’re getting right-er by the minute.
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The “strap some belt buckles to it and make that sword four times bigger, stat” video game company had a hefty role at Sony’s State Of Play press conference today, which makes sense, given that
was one of the PlayStation brand’s biggest games last year. And is apparently set to, uh, maintain that role in 2021, as the company announced that it’s set to release ....

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Bravely Default 2's Developers Don't Want It To Be Just Another JRPG About Making The Numbers Go Up


Screenshot: Nintendo
Final Fantasy I is a game about about four warriors of light collecting ancient and powerful crystals to restore peace and balance to the world. Over three decades later, Square Enix is still telling that story same story, and this time it’s
Bravely Default II’s turn, an old-school-feeling JRPG tasked with walking the tightrope between player-nostalgia and fresh twists on pillars of the genre.
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A good example of that is the Red Mage.
Bravely Default II, like the games that inspired it, revolves around a class system where players train up their characters as fighters, healers, and other supporting roles, through a combination of overlapping abilities and trade-offs. As one of those classes, the Red Mage’s popularity comes from the fact that it can wield both a sword and magic, deploying attacking spells as well as ones that heal. It’s been around since the original ....

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